Ah, the basic guardsman.
3 is his favorite number.
Is he any good in the land of mech troops?
Yes, he is. Not the way you might think.
If you are going to run a squad of these guys, run them in pairs or more.
That means use the Combined Squad rule.
Whether you give them heavy weapons or special weapons, their strength is still lasgun volleys backed by commands.
However, a little realized fact regarding these platoons...is when you pair them with say Creed or Straken, and give them a Commissar and a Ministorum Priest...
Well, THIS is the CC unit in your army.
Who cares if your Priest gets CC'ed to death at some point.
You are stubborn on a 9.
You can have in a single 20 man squad, 12 PW attacks on the charge.
Both sargents, the commissar--for 30 points? With Furious charge and re-rolls to hit, you can take mass casualties and still give people the business.
I'll be incorporating this into my all-foot 'best of' Guard list.
Gotta love a good nights sleep to make the creative juices flow.
Saturday, June 6, 2009
Infantry Squad
Labels: Grunts
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